Moreover, Starkku has added special warhead params that interact with shields in a special way. Shields! Thanks to the combined work of Uranusian, secsome and Belonit now any ingame unit and building can have shields which act as a second HP bar with custom parameters including armor, recharge rates, graphics, animations etc.We invite everyone to try and help develop Phobos to push YR modding even further. Moreover, I've been working on simplifying the process of contributing even more by writing a dedicated documentation section. A few units and a battlefield with scattered resource fields at your disposal, you build a base, harvest these resources, and use funds thus gained to construct an army. Command & Conquer games, in the past, have followed the same recipe. Westwood isn't exactly a name people associate with innovation. Many of the new contributors didn't know much about reverse-engineering or how to implement new ingame stuff (neither did I a year ago), but thanks to help of the community (especially tomsons26 and CCHyper) it's not a secret knowledge and everyone can learn it and help. Description of Command & Conquer: Red Alert 2. On the House, for the benefit of those at the back of the class, works. Since the first public release a lot of contributors joined us to help push YR modding forward, including such talented people as Uranusian, secsome, Otamaa, FS-21, Starkku and a lot of others. Classic RTS Command & Conquer: Red Alert 2 is the latest freebie offered by Electronic Arts' 'On the House' Origin scheme. After 3.5 months of development we're pleased to announce Phobos v0.2 - a new stable release of Phobos YR Engine Extension. Head here to play the game on your web browser now Here are the minimum recommended PC specifications: CPU: Intel Atom Z3700+ 1.
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